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CometZ
0.2
|
| __init__ (defined in player.ShipY001) | player.ShipY001 | |
| alpha (defined in player.ShipY001) | player.ShipY001 | |
| animate | player.Ship | |
| direction (defined in player.ShipY001) | player.ShipY001 | |
| down | player.Ship | |
| hull (defined in player.ShipY001) | player.ShipY001 | |
| image (defined in player.ShipY001) | player.ShipY001 | |
| left | player.Ship | |
| mask (defined in player.ShipY001) | player.ShipY001 | |
| rect (defined in player.ShipY001) | player.ShipY001 | |
| right | player.Ship | |
| shield (defined in player.ShipY001) | player.ShipY001 | |
| speed (defined in player.ShipY001) | player.ShipY001 | |
| sprites (defined in player.ShipY001) | player.ShipY001 | |
| state (defined in player.ShipY001) | player.ShipY001 | |
| up | player.Ship |
1.7.6.1